Hunger Games: Session Template
[ You find yourself in your respective unit's zone, with a mini-map on your phone, as well as your objectives:

Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
Day 1
Day 2
Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
Day 1
Day 2

FOREST'S EDGE
Beware The Forest's Mushrooms
Exiting the forest is super simple: All you do is become its host.
Full Mechanics:
As you near the forest, a strange hazy cloud rises up from the canopy, enveloping you in short order. At first it seems like a sudden fog, but as small particles begin to fall on your skin and as mycelium creeps rapidly across the ground as if coming straight towards you, it's clear you couldn't be further from the truth…
Everyone in the Forest's Edge, Swamp, and Mountain's Edge must make the following Speed roll:
1-7: The spores latch onto you, and rapidly begin to grow into fungus. The mycelium creeps across your skin, growing through it to reach your bloodstream.
You are afflicted by Excellent Host, causing you to lose 2 Agility and Adaptability. You suffer from vivid hallucinations of happy, pleasing things. You become desperately hungry for physical contact and acquire a deep fear of being restrained. Everyone you physically come into contact to must roll 5+ Endurance or they will be afflicted by Excellent Host. Every time you enter new area, you must roll Speed. If you roll a 2 or lower, Beware the Forest's Mushrooms becomes active in that area.
Excellent Host cannot be cured.
8-9: The spores latch onto you, and rapidly begin to grow into fungus. The mycelium creeps across your skin, growing through it to reach your bloodstream. You run as fast as you can out of the spore cloud, tearing at the things growing on you, but you don't manage to remove all of it...
Take 3 damage. You are afflicted by Host, causing you to lose 1 Agility and Adaptability. You suffer from vivid hallucinations of happy, pleasing things. You become desperately hungry for physical contact and acquire a deep fear of being restrained. Host can only be cured via sensitIV's Fleshcrafting or by being set on fire.
10+: dude you're fucking out
You do inhale some of the spores, though. Cough cough.
Take 2 damage. You suffer from vivid hallucinations of happy, pleasing things. You become desperately hungry for physical contact.
Flight of the Bumblebee
Exiting the forest is super simple: All you do is ABLGL MY EYES THEY'RE IMN MY EYEDS MEYES AAAAAAAAAAAAAAAAA
Full Mechanics:
WHAT IS IT? WHAT IS IT? WH-WHAT IS THAT WHAT IS THAT WHAT IS IT
AUGH NOT THE BEES AAAHHHHHHH
If you are in the same area as a bee swarm, make the following Speed roll:
1-6: You do not escape the bees. You are thoroughly stung, and they alert more bees. A new swarm of bees appears.
Take 3 damage. You are afflicted by 🅱️ (Physical), lowering all stats by 2. Flee to a random adjacent area.
7-8: You do not escape the bees. You are thoroughly stung.
Take 2 damage. You are afflicted by 🅱️ (Physical), lowering all stats by 1. Flee to a random adjacent area.
9: You almost escape the bees! You are only stung somewhat.
Take 1 damage. The bees chase you but get lost and end up in a random adjacent area.
10+: You escape the bees! They return home and go about their business, with the invader defeated.
Just An Illusion
Exiting the forest is super simple: All you do is spend eternity being unmade in our labyrinth of philosophy.
Full Mechanics:
You attempt to pass near the Forest's Edge, but somehow, you don't quite manage. In fact, you're not sure where you are anymore. Everything seems to be falling apart around you. Your life, your relationships, your dreams, your ambitions...
And eventually, you fall straight through the floor and out of reality.
Everyone in or entering the Forest's Edge or attempting to exit any adjacent zone must make the following Adaptability roll:
1-6: You cannot find relief. Does such a thing exist? If it does, do you exist enough to claim it?
Take 3 damage. You are afflicted by Disassociation (Mental), causing you to lose 3 in all stats. You cannot leave the area you are in, and must retry this event to do so.
7-9: You must exist. You have to. Even if the world around you isn't real, it's there and you exist in it. Maybe you'll never find relief, maybe everything will always be broken, but you remember you fell down - so you can always climb back up, right? ...Right?
Take 5 damage. You are afflicted by Existential Dread (Mental), causing you to lose 2 in all stats.
10+: Of course you fucking exist, that's dumb. How can something be "not real" if you experienced it???? Oh look at me I have a degree in philosophy nak nak nak we're all just actors on stage or figures in an artist's painting or some stupid metaphor like that WoOoOoOoW
(That's what you sound like.)
Take 1 damage. Gain Who Is Real? (Mental), which lowers your Power and Agility by 2, but grants you 1 Adaptability and the knowledge that you can't just "fall out of reality" like what does that even mean you've just been standing here staring at trees this whole time