Hunger Games: Session Template
[ You find yourself in your respective unit's zone, with a mini-map on your phone, as well as your objectives:

Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
Day 1
Day 2
Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
Day 1
Day 2

We Never Lost Control
Attention all patients! We're running out of patience. Haha! Anyway, be advised that a level three biohazard has been detected within the clinic, and at its current rate of growth soon nobody will be safe anywhere.
Full Mechanics:
Thhe blob…. .
Everyone in or entering the Clinic or any other area under the effect of We Never Lost Control, make the following Speed check:
1-4: You manage to get the thing off of you, but it rapidly grows in size after feeding off of you. You've got to get out of here!
Take 3 damage and become afflicted with Flesheaten (Physical), decreasing Endurance by 2 and Power by 1. Flee to a random adjacent area.
IN ADDITION: If you flee to an area that does not already have We Never Lost Control active, this event becomes active in that area.
5-6: You manage to get the thing off of you, but once its on the ground it rears up for another attempt. You've got to get out of here!
Take 1 damage and become afflicted with Flesheaten (Physical), decreasing Endurance and Power by 1. Flee to a random adjacent area.
7-8: You manage to get the thing off of you and decide whether to throw it or run so you can lick your wounds.
Become afflicted with Flesheaten (Physical), decreasing Endurance and Power by 1. Choose an area to flee to or choose an area to throw the thing to. Throwing it removes We Never Lost Control from the current area, but activates it in the area it was sent to. If We Never Lost Control is already active in the chosen area, it moves to a random adjacent area (excluding the area it was just removed from if there is any other option).
9+: BIOHAZARD SUCCESSFULLY CONTAINED.
Remove We Never Lost Control from the current area.