Hunger Games: Session Template
[ You find yourself in your respective unit's zone, with a mini-map on your phone, as well as your objectives:

Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
Day 1
Day 2
Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
Day 1
Day 2

The New Shark Experience Will Blow You Away!
Beside you. Above you. All around you. They swirl and surround you.
Full Mechanics:
Three sharks have escaped their Waterpark enclosures! Water streaming out from the Waterpark gives them access to all adjacent areas, and these killers of the deep can smell the blood in the water…!
Upon entering an area with a shark (or upon a shark entering an area with you) make a Power or Agility check:
1-7: You are savagely bitten and your blood leaks into the water.
Take 4 damage. The nearest unoccupied shark enters the area. You (and everyone else in the area) must fight it.
8-9: You are savagely bitten!
Take 3 damage.
10: You are nicked, but manage to escape.
Take 1 damage and move to a random adjacent room.
11+: The shark returns to the waterpark and vanishes.