Hunger Games: Session Template
[ You find yourself in your respective unit's zone, with a mini-map on your phone, as well as your objectives:

Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
Day 1
Day 2
Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
Day 1
Day 2

Old King Coal
NEXT EPISODE: Unbreathable Air! It's Time To Cough Our Lungs Out!
Full Mechanics:
As soon as you even get near the mine, it's clear the air is full of lung-destroying particles. You'll die in here…! Your 16 hour workday flashes before your eyes, as you remember the time you were a poor coaldust-covered child (?????)
Everyone in or entering the Abandoned Mines or Mountain's Edge must make the following Endurance check:
1-5: You double over and begin coughing violently. This is surely the end…
Take 5 damage. You suffer Severe Blacklung (Physical), being wracked by horrible coughing fits that cause all stats to be lowered by 2.
6-7: You cough a little. You'll get through this.
You take 2 damage and suffer Blacklung (Physical), which causes 1 damage per action until cured.
8+: You cough up your lungs, as they have liberated themselves like the mitochondria they are (?!?!?!).
You take 1 damage. Your lungs seem to be fine actually even though they're definitely on the ground in front of you.