Hunger Games: Session Template
[ You find yourself in your respective unit's zone, with a mini-map on your phone, as well as your objectives:

Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
Day 1
Day 2
Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
Day 1
Day 2

Bleeding Love
This place is not a place of honour. There is nothing valued here.
Full Mechanics:
You receive an alarming text message:
tHe CoDeX AstArTeS NamEs ThiS MaNuEvEr StEeL rAiN
The ground rumbles threateningly...and a fog begins to cover the area.
Everyone entering the Junkyard, Construction Site, or Swamp must make the following Adaptability roll:
1-2: cut by bad thing. what is here is dangerous and repulsive
Take 6 damage. You suffer from bad thing (Physical) and lose 4 Endurance due to the weeping blood from the open sores on your body. You feel like your skin is melting from your body.
3-4: cut by bad thing. the message was a warning about danger.
Take 5 damage. You suffer from bad thing (Physical) and lose 4 Endurance due to the weeping blood from the open sores on your body. You feel like your bones are dissolving.
5-6: cut by bad thing. the danger is still present in our time as it was in theirs
Take 4 damage. You suffer from bad thing (Physical) and lose 3 Endurance due to the weeping blood from the open sores on your body. Your blood is boiling in your veins.
7-8: cut by bad thing. the danger is to the body and it can kill
Take 3 damage. You suffer from bad thing (Physical) and lose 3 Endurance due to the weeping blood from the open sores on your body. Your heart stops, and then it starts. Your heart stops, and then it starts. Your heart stops, and then it starts.
9-10: cut by bad thing. the form of the danger is an emanation of energy
Take 3 damage. You suffer from bad thing (Physical) and lose 2 Endurance due to the weeping blood from the open sores on your body. You can hardly think anymore, and distant screams batter your eardrums.
11-12: touched by bad thing. the danger is unleashed only if you substantially disturb this place physically.
You suffer from bad thing (Physical) and lose 1 Endurance due to the weeping blood from the open sores on your body. Your limbs are heavy. Your lungs feel like they're full of fluid.
13+: This place is best shunned and left uninhabited.
You suffer from Visions of Forbidding Mikus (Mental), as the horde of horrifying, menacing statues dotting the landscape fill you with a newfound sense of caution and cause you to lose 1 Speed.